Concept Art For Video Games - RTS Environment Design 2
Link Here:https://gumroad.com/davidharrington
https://cubebrush.co/davidharrington
This video is about designing environments for RTS/Moba style games from a top down camera angle. I will go over all of my tricks and advice for making game angle assets look good and read clearly using perspective, and keeping shape ratios interesting.
Includes:
-56 minute variable speed video with narrated technique explanation, rendering philosophy and detail techniques. I discuss perspective, line art, lighting, design principles and industry tips
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-High Resolution PSD file with progressive layers
-Custom brush pack for Corel Painter 2017 and above
https://gumroad.com/davidharrington
https://cubebrush.co/davidharrington